Aim Trainer
Thirty seconds, up to three targets gliding and bouncing at once. Every hit makes them faster; every stray click costs accuracy. Tracking moving targets is a different skill from clicking static ones — this trains the difference.
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30 seconds, up to 3 moving targets at once. Every hit speeds them up; stray clicks cost accuracy.
Static aim is a flick and a stop; moving-target aim adds prediction — you click where the target will be, not where it is. Two habits transfer directly from FPS coaching: keep your crosshair-eye on one target at a time instead of panic-switching between all three, and shoot on the target's predictable phases (just after a wall bounce is the easiest intercept). Score is hits in 30 seconds; a run above 40 with 80%+ accuracy is strong. As always, precision first — if accuracy drops below 70%, you're clicking hopefully, not aiming.